There are no other graphical situs king138 improvements, so some of the texture work is looking a bit long in the tooth, but the smoother gameplay does make a real difference. There’s also a free mobile app that can help you locate any Korok or shrines you missed. It’s not the plot that’s important in Deltarune but the bizarre range of characters and the surreal situations you find yourself in.
Either way, due to the proliferation of code-in-a-box and game key cards (a cartridge that’s a “key” to downloading a game from the eShop and must be inserted in the Switch 2 to play said game), Nintendo has made owning your games far trickier. It’s known for its detailed reviews, news, and expert opinions. IGN’s team of experts provides a wealth of information, guiding players through the vast world of video games.
Puyo Puyo Tetris 2S adds new features exclusive to Nintendo Switch 2, and it’s the best way to play the game yet – especially against others. Designed with younger players in mind, Disney Illusion Island is a colourful Metroidvania that’s devoid of combat. The color scheme comes from video games, where “orange” loot is often best, with purple, blue, and green tiered loot following.
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If we call a game Amazing, that means something about it seriously impressed us, whether it’s an inspired new idea or an exceptional take on an old one. We expect to look back at it as one of the highlights of its time and genre. Exploration is, of course, a big part of any Arkham game, and there are plenty of Easter eggs to find around Blackgate. Much of it comes in the form of phone numbers that can be dialed at the prison pay phone to hear recorded messages from various characters. Without the Riddler around to stash question marks everywhere, the Rat cultists have picked up puzzle duty in Blackgate, and their work ranges from trivially easy to respectably tricky and rewarding to solve. Most of Detective mode is pretty straightforward, though – there’s none of the more ambitious crime scene reconstruction stuff from Arkham Knight.
This expansion is so big it practically feels like a sequel. Nintendo will sell consoles because fans can’t get enough of its exclusive games. At the time of this writing—two weeks after launch—all signs already point to the Switch 2 being a mega mushroom-sized success. People worldwide turned up on launch day in record numbers—many even attending midnight launches—to buy Nintendo’s new game system. Nintendo’s already shattered global sales records with over 3.5 million Switch 2 units sold within its first four days of going on sale.
It supports current-gen features like ray tracing, at least to some small degree, and has DLSS to help it keep up with systems that are rendering games natively. How well it will stack up with future hardware from PlayStation and Xbox is a more difficult question. Game developers will need to program with the Switch 2 in mind, especially if they try to port any ultra-demanding title like Grand Theft Auto VI in the future. There are other delightful and easily overlooked improvements that Nintendo made to the Switch 2. The aforementioned Joy-Con 2 controllers connect with a satisfying click to the console using magnets instead of the sliding rail mechanism on the original Switch.
I never felt constrained as the GM by Fear, knowing that I could save up a stack to make the final combat more epic. For those groups who want a little more guidance, there are a handful of campaign frames as examples of settings where Daggerheart shines. There are a few fantasy ones but the genres also dip into technomagical science fiction and weird westerns. They also contain some rules that groups can use for their original worlds, such as cooking monsters, crafting weapons and gear and adding firearms into the mix. Here, external walls and flooring all snap together nicely, while the inside of your home requires a bit more finicky work to get things to fit just right. If you do run into problems, the system itself is quite forgiving, and it’s easy enough to modify your floor plan to fit more appliances if things get a little tight.
But despite plenty of games that made a splash, IGN awarded only one new game a perfect score of 10, and some argue that it’s not even a ‘proper’ game. Rolling with Fear gives the GM a chance to cut in and do some damage. I really enjoyed the groans and cursing of my players when I would spend those points to give my bad guys a turn. Every player character can take two big hits, three medium hits and six little hits.
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Instead, it gives the impression of a game released in early access with many problems. Inspired by old-school RTS games, Tempest Rising has its own unique style that manages to shine through all the nostalgia and comparisons to classics of the genre. With its impressive visuals and solid performance, Sonic x Shadow Generations feels right at home on Switch 2. Street Fighter 6 is fantastic on Switch 2, with only reduced performance in World Tour mode really letting it down.
Armor can reduce the severity of the hit and also affect how big the damage is. Even one hit damage from non-battle focused characters feels significant and the heavy hitters have ample opportunity to one shot bad guys if the dice are kind. Making the most of the mythic beasts, warring factions, and an unforgiving setting, Funcom’s latest offering reimagines the core material, providing players the opportunity to step beyond the existing lore and carve out their own place amongst the stars.
We reveal the past year’s best and worst video game publishers (based on their 2024 releases) in the 15th edition of our annual Game Publisher Rankings. (Updated April 2025) We rank every live-action film adapted from a video game—dating from 1993’s Super Mario Bros. to this month’s new A Minecraft Movie—from worst to best according to their Metascores. These platforms not only showcase exceptional game coverage but also foster a sense of community. They empower gamers to make informed decisions and discover new titles that align with their preferences. In short, these leading sites offer a mix of expertise, thoroughness, and honesty. Their commitment to gamers has won them respect and loyalty.
And then there’s sentient lighthouse simulator Keeper, Double Fine’s long-awaited return, but its debut trailer seemed to keep at least a few cards close to its chest. Original Jan asks his alters the same set of control questions each time they emerge from the Womb, moving through clockwork beats of dismay and outrage as the new arrivals grapple with the baffling nature of their existence. Indeed, as the hours accrue, the conversations naturally take on a kind of eerie, echoey feel, such is the way that Jan is, in essence, talking to himself. The result is a kind of maddeningly claustrophobic nightmare — and perhaps not wholly in the way 11 Bit necessarily intended.